- Fri Sep 05, 2008 10:28 am
#279756
Hello,
I used to create my material with Maxwell Material editor (as I work with 3DSmax, Solidworks and SU I find it very convenient).
But it seems that function such as contrast/brightness/... clamp are not taken into account when I use import MXM from 3DS material editor (embed mat) ?
If I use referenced mat it's ok but I can't display the texture.
Which is the right way to take adavantages of the setting of MXED and to display textures in order to do the mapping ?
EDIT : sometimes diffuse map appears in referenced map...
Thank you,
Roch
I used to create my material with Maxwell Material editor (as I work with 3DSmax, Solidworks and SU I find it very convenient).
But it seems that function such as contrast/brightness/... clamp are not taken into account when I use import MXM from 3DS material editor (embed mat) ?
If I use referenced mat it's ok but I can't display the texture.
Which is the right way to take adavantages of the setting of MXED and to display textures in order to do the mapping ?
EDIT : sometimes diffuse map appears in referenced map...
Thank you,
Roch