- Wed Jul 21, 2010 8:45 pm
#327120
no offence.
@Tea Bag
Thank you too!! Indeed, David's alloy is pretty simple if you look at the settings, but it works like a charm!!
If you can recreate that rough alluminium look, that would be very nice, i don't think we have that yet at the MXM gallery..
Maxwell handles displacement so nice and nothing beats real geometry so for now i'm sticking with displacementwell I think for the effect a normal map will be perfect, and render much faster than displacement. Your call
@Tea Bag
Thank you too!! Indeed, David's alloy is pretty simple if you look at the settings, but it works like a charm!!
If you can recreate that rough alluminium look, that would be very nice, i don't think we have that yet at the MXM gallery..




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