- Wed Dec 05, 2007 12:20 am
#254791

The next bit of texturing the flying surfaces parts is to bake an ambient occlusion that I use as a mask for a custom colour dirt - really part of the weathering process but it's more convenient to do this now while the parts are all still connected.
The moving parts are then split from the single object.

The next bit of texturing the flying surfaces parts is to bake an ambient occlusion that I use as a mask for a custom colour dirt - really part of the weathering process but it's more convenient to do this now while the parts are all still connected.
The moving parts are then split from the single object.











