- Fri May 27, 2005 10:56 pm
#28614
I understand your english perfectly. I tested the method that Tonfarben and you have worked out and it works!
Thanks so much. This was the last issue I needed to work out. I will let you know in 5 days how everything has worked out!
Thanks Spekoun,spekoun wrote:Hi Tyrone.
I think in Matador you can only scale cubic mapping. No moving is possible, I think.
Yes, it seems it is possible to control positioning and scaling texture via generating UV map in Cinema.
My way was (same like tonfarben's):
Crate promitive, make editable, delete UVW tag.
Then set mapping and scale of texture. Scaling must be done with coordinates not with tilling.
An then from menu texture in object manger create UVW coordinates. Thats it. Than looked my cubes like in C4D.
P.S. hope you unerstand my english
I understand your english perfectly. I tested the method that Tonfarben and you have worked out and it works!
Thanks so much. This was the last issue I needed to work out. I will let you know in 5 days how everything has worked out!