All posts relating to Maxwell Render 1.x
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By max3d
#94574
Ah, now we are back at the behaviour of the preview (Mihou, in all cases the material preview didn't update the renderer did neither). So back to
Thanks for testing this Rivoli. I would propose that a moderator add this thread to the existing http://www.maxwellrender.com/forum/viewtopic.php?t=9581 topic so that the knowledge about the new material editor keeps centralized.
User avatar
By rivoli
#94581
well, you're right in both cases. angle of anisotropy is not there anymore, and since textures are disabled T disappeared as well.
User avatar
By rivoli
#95397
Mihai Iliuta wrote: I can also create a mat with two bsdf layers, change their weightmap to 50/50, so far so good. But then try and set one to .100 and the other to 0.900. Nothing changes, at first. But, if you change now also the roughness of one of the layers, the material updates.
rivoli wrote: looks like a preview bug, it doesn't update when changing the weightmap values.
Mihai Iliuta wrote: It's not just a matter of the preview but the renderer itself. It doesn't update.
the updating problem it's still there even with this last RC3.
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