- Thu Nov 17, 2005 1:55 am
#79960
this is i think a important aspect of UV Texturing.
If y have an object with one UV and multiple textures and i want to have different scalings for each textures in Lightwave, for example, it's no way.
The only choice i have, is to create varius UV's with different scales and Map each texture to the corrispondig UV.
It would be nice to have the possibility to map varius textures with the same UV but with the possibility to change the scale of each one.
Ahora intento en español que es mas sensillo.
Varios programas no tienen la posibilidad de cambiar de escala una textura mapada en UV. La unica posibilidad es modificar la escala del UV.
Seria muy importante poder cambiar la escala de una texture indipendentemente de la UV. Eso permitiria en Materiales multilayer de utilizar varias texturas, todas de diferentes tamaños con una sola UV.
If y have an object with one UV and multiple textures and i want to have different scalings for each textures in Lightwave, for example, it's no way.
The only choice i have, is to create varius UV's with different scales and Map each texture to the corrispondig UV.
It would be nice to have the possibility to map varius textures with the same UV but with the possibility to change the scale of each one.
Ahora intento en español que es mas sensillo.
Varios programas no tienen la posibilidad de cambiar de escala una textura mapada en UV. La unica posibilidad es modificar la escala del UV.
Seria muy importante poder cambiar la escala de una texture indipendentemente de la UV. Eso permitiria en Materiales multilayer de utilizar varias texturas, todas de diferentes tamaños con una sola UV.