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By tom
#73352
Hmm..very nice, but what's the problem at the corners? ;)
User avatar
By aitraaz
#73380
nope its not the first but it looks quite nice... :) ...the 1st floor circular volumes are a bit strange - they seem semi-transparent...otherwise very well done :wink:
User avatar
By Swierk
#73392
tom wrote:Hmm..very nice, but what's the problem at the corners? ;)
diffrent intensity of light - as you can see it depends of view :?
By DELETED
#73396
DELETED
By bramboogie
#73409
problem probably is the vignetting on the 6 images
User avatar
By tom
#73553
Swierk wrote:
tom wrote:Hmm..very nice, but what's the problem at the corners? ;)
diffrent intensity of light - as you can see it depends of view :?
I meant the transparency :oops:
User avatar
By spekoun
#73585
Say how pls.... C4D made QT panoramas very easy to me... And some my clients liked it very much... How it is possible to do it without special cinemas otput.... I gues you shpul do several views from one point and thaen somehow compisite them.... :idea:
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By NicoR44
#73588
tom wrote:
Swierk wrote:
tom wrote:Hmm..very nice, but what's the problem at the corners? ;)
diffrent intensity of light - as you can see it depends of view :?
I meant the transparency :oops:
actually it only looks transparent, but in fact those are the stitches of the separate images in quicktime
User avatar
By rivoli
#73590
it looks good, but it clearly shows a couple of well known problems of this beta: vignetting (which is just too strong when it comes to stitch together a qtvr), and blurred objects behind dielectrics.
another thing, the textures of the floor are repeating too obviously.
User avatar
By Leonardo
#73684
i'm interested in how you setup the camera to create the 6 shots used....

is there a tut. out there?

regards,
leo
User avatar
By Swierk
#73753
NicoR44 wrote:
tom wrote:
Swierk wrote: diffrent intensity of light - as you can see it depends of view :?
I meant the transparency :oops:
actually it only looks transparent, but in fact those are the stitches of the separate images in quicktime
if you mean window oposite the enter its mirror, and those 2 at the end of corridors are also mirrors (coz i was lazy to model sth there...:) )
User avatar
By misterasset
#100796
So did anyone ever answer this on a tutorial or process to make the QuicktimeVR with Maxwell? I would like to make one for my current project.
User avatar
By Micha
#100818
Hey good first QuicktimeVR. :wink:

It's a pity that the vignetting errors are viewable so much. And it's a pity that NL dosn't build in an option against the vignetting. :?
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