User avatar
By Joss
#69803
Can anybody shed some light on how to use "file" nodes in Maya with MR? When i'm assigning some file node to a "color" connection in the MR diffuse material, object with it just renders totally black.
Am i doing something wrong, or file nodes doesn't supported yet?

PS: And also - is there any possibility to prevent Maxwll from being default renderer every time i start Maya(except of manual deletion of this code from MR mel scripts)?
User avatar
By Olivier Cugniet
#69806
you have to put the file in color map slot. Be carefull, Maxwell can only use RGB. Personnaly I use RGB TGA files...
User avatar
By Joss
#69890
Uhmm. But then why there's still this "connection square" near the "color" attribute? Aaaand....what about custom UV placement?
User avatar
By pBarrelas
#70136
i'm working with JPEGs and it renders alright for me. I use them because its a lighter file than the TGAs.
About the custom UV placemant, you do that normaly in the Texture Editor.

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