- Mon Oct 10, 2005 2:56 am
#67519
modeled using viz2006 and rendered with maxwell beta.
rendertime was 20 hours at resoluiton of 2400x1800.
reaching sampling level 13.51
noise reduction plus PS levels adjustment and bloom effects only.
resized to reduce noise further.

pinlights were modeled to achieve the photometric lighting. the colored lights on the ceiling are lightboxes with a transluscent material as cover.made use of SSS for that.
rendertime was 20 hours at resoluiton of 2400x1800.
reaching sampling level 13.51
noise reduction plus PS levels adjustment and bloom effects only.
resized to reduce noise further.

pinlights were modeled to achieve the photometric lighting. the colored lights on the ceiling are lightboxes with a transluscent material as cover.made use of SSS for that.
BZ...