- Thu Oct 06, 2005 3:01 pm
#66602
Hi there,
I was wondering if there any symbol issues when rendering from FormZ using Maxwell Render. I have created a building type which exports/renders fine in Maxwell, but when I paste it into a file and make a symbol from it and duplicate a few times, I get export error. I have double checked the texture maps (rgb jpegs). Now there are already symbols in the original file such as windows, so the building symbol contains embedded symbols. Do you think this could cause invalid mxs files? Or do you recommend exploding the symbols (i'd prefer not to)?
Thanks,
Des
I was wondering if there any symbol issues when rendering from FormZ using Maxwell Render. I have created a building type which exports/renders fine in Maxwell, but when I paste it into a file and make a symbol from it and duplicate a few times, I get export error. I have double checked the texture maps (rgb jpegs). Now there are already symbols in the original file such as windows, so the building symbol contains embedded symbols. Do you think this could cause invalid mxs files? Or do you recommend exploding the symbols (i'd prefer not to)?
Thanks,
Des