Any features you'd like to see implemented into Maxwell?
User avatar
By Micha
#66365
Hi,

could be nice to set a temperature in Kelvin for an emitter and to get the right color. And, it could be perfect, if the user could control the temperature at the surface per texture map.

Here an example from my gallery, there I missed the feature:

Image
User avatar
By Micha
#67247
I think, the temperature option is a must for a physic based renderer. It makes me crazy, if I use a 40W and a 100W and a 1000W bulb emitter, and I must try to find a corresponding color. OK, in my biased renderer I must do it too, but ... . :?
User avatar
By Thomas An.
#67258
Micha wrote:I think, the temperature option is a must for a physic based renderer. It makes me crazy, if I use a 40W and a 100W and a 1000W bulb emitter, and I must try to find a corresponding color. OK, in my biased renderer I must do it too, but ... . :?
The temperature thing could be done on the plugin level... the map thing is another story.
User avatar
By Micha
#67265
... good idea, please set it to the plugin wish list. :wink:
User avatar
By Thomas An.
#67267
Micha wrote:... good idea, please set it to the plugin wish list. :wink:
It has been on the list for a little while (item W30). You haven't seen it ?
:wink:

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