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By GM5
#63919
Wanted to try something different...

Rows of dead grass using shave and a haircut, converted to mesh, rendered using SSS. The ground surface is displaced.

3dsmax
1,058,960 triangles
26 minutes on a Dual 3.06 with 2gb of ram. Reached 10.5 samples.

[img]http://greg_montague.home.comcast.net/deadgrass.jpg[/img]

-Greg
By pluMmet
#63938
What method did you use to displace the ground?
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By x_site
#63973
:: looks as if it has been modeled that way.... looks very cool!::
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By Xlars
#63976
I think it is wonderful to see something different .. your ground there looks excellent, and cool idea to use hair for the grass :-)
By GM5
#64162
pluMmet wrote:What method did you use to displace the ground?
max's displace modifier

-Greg
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