By tcamco
#58289
I can't figure out how to center a texture map or decal in Maxwell. Maybe this is not supported yet. It centers in the Form•Z materials dialog an prewiew but when rendered in Maxwell there are 4 images instead of one. A very impressive beta release. Great work NL.D

PS: How do I attach a rendering of WIP[/img]
User avatar
By juan
#58529
hello tcamco,

Next week I will investigate your issue. Internally Maxwell needs to convert the formZ texture coordinates to UV coordinates, perhapsit explains your issue.
Regards,

Juan
By big K
#58551
if you want to attach an image to your message you have to use the img tags like this:
Code: Select all
[img]http://www.yourdomain.com/yourimage.jpg[/img]
hope it helps

cheers
michael
By big K
#59458
this is because maxwell does not read the option "centered" in the texture map decal option settings. so if this is checked Maxwell does not recognize it and places the texture as if this option is unchecked as far as i found out.
not only decals are effected. normal texture mapping is also not "centered".

michael
User avatar
By juan
#59460
big K wrote:this is because maxwell does not read the option "centered" in the texture map decal option settings. so if this is checked Maxwell does not recognize it and places the texture as if this option is unchecked as far as i found out.
Hello Michael,

Theorically Maxwell does not need to read this option, the internal routine is different. Anyway we are looking to this issues and we will fix all of them.
Thanks a lot for your reports.

Juan
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