Do not worry deesee. I like these results, but i am not comletely happy. If somebody can help me tweak these renders i would be happy and i would share my C4D file for try. It is very hard to tweak these images, when rendering takes much time...
I made textures by myself in Photoshop and they look good i thing in 2D. I made bumb and reflection maps too. But i think there is some problem with these maps and sun/sky system, probamly with cinemaxwell mxs export. I had to remove all maps, because Maxwell produced strange results with them. Bump have no effect on tiles on fireplace. It is a shame, i miss bump there very much, for example. Customer wanted daylight scenes. So i had to use sun/sky. Flashlight scenes looked much better (exaple is lower) when i tested that.
So my conclusion is: maxwel have serious problems with scene lit by indirect light from sun/sky. Direct emitter's light produces much better results in shorter time, in this beta.
But any way: try to lighten scene only with sun and sky in C4D Advanced Render. No chance!!! So I like Maxwell and I look for final release!
So look at test with night indoor lighting. These results took several hours not hundred...

2x Intel QX6700, 4GB RAM, Quadro 1500, Win x64
Cinema 4D, Maxwell
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