All posts relating to Maxwell Render 1.x
User avatar
By Hervé
#51947
pretty cool... but... I'd add some roughness to the marble floor... and I'd thicken the stairs planks.... I know a friend of mine that would go right through it....
User avatar
By gadzooks
#52008
Very nice! But one thing doesnt seem right, Under the stair tread of the first few treads the wall and floor dont meet. It almost look as if thier is no floor.
Great Job. Zooks
User avatar
By abgrafx3d
#52011
looks good :D but i agree with previous crits - something is wrong with stairs.
By BEM
#52046
gadzooks wrote:Very nice! But one thing doesnt seem right, Under the stair tread of the first few treads the wall and floor dont meet. It almost look as if thier is no floor.
Great Job. Zooks
HI,

thanks for comment,

There is nothing under the stair, i make the stairs a little bit thicker,
maybe then it dont look so strange
User avatar
By Hervé
#52354
Mucho better... now we have some stairs !.. I suggest you work on the plant a lil'bit....

Are you trying to simulate water on the floor near the plant....?? not sure about that if this is what you want....
By BEM
#52367
Hervé wrote:Mucho better... now we have some stairs !.. I suggest you work on the plant a lil'bit....

Are you trying to simulate water on the floor near the plant....?? not sure about that if this is what you want....
HI,

what canI change on the plant, yes it should be water, i know it looks strange but I cannot get it better

Any ideas

BEM
By iandavis
#52785
I cant see the new image...

but the stairs... (mentioned)

the water... if you can't get it to work... get rid of it.
I suggest more reflection, make the material a lighter colour (try the same colour as the floor) Also, it seems to be a star trek organism. Too continuous. If it were really on that floor it would adapt to the floor's shape. It would flow into the little cracks, and have a much more rough edge. If the tile is rough unpolished marble you would also see a small 'wicking effect' where the water bleeds into the material itself, so you should have two puddles, or a water puddle, and a slightly larger 'wet area'

the wall... texture is too low-rez. Looks like a artifacted .jpg to me. This kind of material, with the angle of the sun would create some pretty visible and dramatic self-shadow... Try using it as a bump map as well...
Another note. Those vertical lines are actually the spaces created by the large (4x8foot) planks of wood used for the pour. The cement seeps into these spaces creating the bubble effect we see here. So, the scale is a bit off... If this cement form was planking, then the lines would be 5-8 inches apart... so, it is either too small, or too big.. :) However based on the other details I'd be willing to bet it was done with larger strips of plywood built into 8 foot form lengths. I don't see spacer holes, so I'm guessing this is from some form of industrial retaining wall rather then cement foundation. I digress.

The leaves... stuck to the wall? Part of the wall texture... it should be removed?

The planter... Is it terracotta? If so it would be much rougher, thicker and a little more amber. If it's plastic, it should have a specular of some kind.

the chair... metal is perfect. The black cloth is a little black... even black cloth would have SOME hilites... perhaps a very subtle lightening of the black on the edges? Unless it's made of black hole material... well then...

stupid but obvious questions:

Why is an interior chair outside?
Is it outside?
if so, both the chair and stairway are of interior materials.
if it's inside, the floor needs work... and why would water be on the floor inside?
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