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User avatar
By otacon
#49094
This image was inspired by a photo i saw on the internet a while back. I used physical sky, and plastic material for the water. There is a little post work, just some contrast adjustment, and the dirt on the concrete. Comments appreciated.
Image
User avatar
By Maximus3D
#49098
That looks great otacon! :D
And i have to say it reminds me alot of the bridge between Sweden and Denmark :) it looks pretty much the same.

Although i have to admit now, one thing bothers me.. the repeating pattern on your water, i know you need a bigass bitmap for that but it'd look alot better if u could fix it. But it's just a minor issue..

/ Max
User avatar
By Thomas An.
#49109
Otacon,

Very nice work !
I have seen enough of your images to conclude that you are a master of lighting and overall realism. Your work is consistently high quality Image
User avatar
By otacon
#49132
Thanks guys. :oops:
Im working on a night view right now and will render it overnight tonight.

The water is fairly simple, i used a dark blue color, plastic shader, and had a grey image that was about 140 140 140 for the specularity and glossiness channels, then a seamless bump map to break up the surface. The map could be bigger, you can see the repeat now....
User avatar
By x_site
#49144
:: looks fantastic... but i still think the concrete near the camera needs smoothing and water has a strange tile effect :shock: ... although texture is very nice we can clearly see the tiling grid...

but atmospher is very nice :wink: ::
User avatar
By michaelplogue
#49164
Really wonderfull render! As mentioned, needs a bigger map for the water. I'd also go for mor staining on the pillars from the water and other floating gunk.

Nice work!
User avatar
By Jun In Gi
#49170
Wow..

i have saw your gallery on the internet, may be your homepage, be filled to really nice work and brilleant!

and i see your work in this thread, but i think it would be nice if you could add fog atmosphere above on horizontal sea.

:lol:
User avatar
By iker
#49178
masterpiece! :shock:
User avatar
By Hervé
#49199
really nice Otacon.... did you baked a procedural texture, and made it seamless..? or did you displace a high poly mesh...?

very good sense of light and composition... ! :wink:
User avatar
By sms
#49271
Gorgeous as usual, otacon! And it reminds me of the Øresund bridge, too. I have been to the inauguration in 2000 (if I remember right).

Show us more please :-)
User avatar
By otacon
#49294
Thanks. Unfortunately the night version rendered for 15 hours and is still not looking close to what it shows in the preview render....i will have to do something to try and get it to render faster.

Hervé, the concrete and the water are just image maps, planar mapping for the water, and cubic for the concrete.

The reason people are recognizing the bridge is because it exists, i just forget exactly where...
User avatar
By RonB
#49325
Jason - Beautiful work! Love the whole feel of it...
I am working on a scene with the Ponte Vecchio bridge in Florence, Italy and was wondering if you might share your sky settings...the ambiance is wonderful.

My only comment is the repeated texture pattern in the water bump that is most visible in the right portion the image. But given the current state of texturing in Maxwell, we'll just have to live with some of that for awhile...

Cheers, Ron
User avatar
By PRIAD
#49344
Stunning! :shock:

I'm not a Maxwell user (perhaps a user soon :wink: ) and I would like to know if the physical sky could have a lighting like a good day with a big sun and blue sky? This render is in the morning or before the night no?
Because this sky color is a kind of Maxwell signature.
Perhaps it's just the default sky?

Regards


Sorry for my english
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