All posts relating to Maxwell Render 1.x
By DELETED
#47937
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By DELETED
#47942
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By daros
#47952
Nice idea! thanks!
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By rivoli
#47955
that sounds like a very good idea, have to try it. thanks terenta.
By Renato Lemus
#47964
it would end up in error. mxi is heavily dependent on geometry. And the mxi:w, mxi:c, must be in this strict order to get re-rendering working.
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By true
#47985
Thx for the idea first, but in fact i dont quite like the idea if you don't mind. :)

:o I have think of that b4, but I dont tends to go that way, because I think maxwell is a render engine that don't do trick!
I think the trick might make your render unrealistic in some point...
anyway that is just me. may be you should show me some result i might chnage my mind later.

hope I don't offend anyone :D
By Renato Lemus
#48004
Hi guys, I have tried this trick, and I guess it works. At least it didn't cause any error as i was expecting. The thing is that the illumination looks kind of fake.
I have to check it in other scene with more visible reflections to see if they appear in the "mixed" new rendering.

I'll let u know.
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By bugyboo
#48033
well i think it's very good idea,,,
i know that mxi file is like image with more information about render and pixels but i never thought to try it because we all want the good results within scene setup and Maxwell render gets noisy if the light from sky or doome is alittle dimme ....
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