All posts relating to Maxwell Render 1.x
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By Mihai
#47286
Looks nice, Celleneuve is a bit away from the center (l'Ecusson), about 20min on foot I'd say so he'll have to get a bicycle if he wants to go into town to..uh...study.... :P
By Becco_UK
#47331
j_petrucci: Maybe if Cebas had written 'After several days rendering . . .' I would have believed to been it to be a reference to Maxwell Render!
By rpict
#47366
There are no C4D Finalrender users, lol.
didn't cebas code the gi part of the c4d renderengine, when gi came available for c4d ver.7?
the parameters and behavior for gi of fr stage 0 and c4d ver. 7-9 are almost the same...

-rpict
User avatar
By Maxer
#47374
I think what you’re seeing from FR is desperation, they had a good product with Stage 1 but it's taking them for ever to get Stage 2 out the door. Instead of being innovative there just copying things that others are doing and that's no way to stay on the cutting edge. I've used FR for years but I'll dump it in a second once Maxwell is fully up and running. :D
By trybul
#47415
Just thought that i may through my 2 cents in here.

I think that some have made some very good comments in here, in regards to the physical sky issue. Maxwell will always get credit for it, as they were first, but you can expect people to copy them, just like HDRI and lightwave.

As for the pic that cebas copied, well i would like to say, that i know a little how cebas and its testers work. As such i would say that this is the fault of the tester and not cebas. as the tester probably just submitted it with out giving credit to the org artist... once cebas found out, they admended it.

and i think that we should remember these renders are just tools, and they fit differnt needs and work flows........

craig.

aka trybul
By DELETED
#47443
DELETED
By trick
#47459
Renderson: well said indeed.

As a user of almost all renderengines out there, I can't see how anyone can complain: all these engines have helped me tremendously in lots of situations. The only ones who COULD complain are the developers themselves: THEY have to fix the bugs, satisfy the users, feed their kids, etc. I am ALWAYS competitive with the latest code they deliver, so actually I shouldn't be worried at all or better: I do NOT want to be the worrying kind...
By dynaraton
#47508
Anybody see the "Physical Sky" examples Cebas is promoting. Looks like junk. The floors are blue on the direct sun light areas. You can get results like this out of any low-mid range renderer.

Cebas wants to fool folks :twisted: by punching in day and time for sun settings and call that "Physical Sky". What a joke in my book.

And don't tell me about the "Beta Testers". They are just droping a damn object on a floor in these examples. :!:

Maxwell kills them in this deparment. Look at the exterior examples throughout Maxwell's gallery.
By PA3K
#47576
hello all,
i personally think that it was enough if cebas put there only one picture that shows their fast engine not the other one that remain maxwell after several seconds of rendering (not several hours). and i know that physical sky is not nl invention but there are lot of names they can use (natural sky, true sky, real sky, real atmosphere...) sky is God invention :-) He coded our lifes even we are free in decisions. we are trying to simulate His code because of its beauty. i`m not trying justify but i prefer competition based on unique features not comparsion and using exact names as competitors. anyway i like those other renders since i used and tryed many of them but maxwell is like my favorite pencil.

i remember oskar wrote on some forum that they are working on much much better physical sky (i wish 24-hour with moon, stars, clouds...) so i am looking forward to see that sky in my renders :-)

God bless you and your work
patrik :D
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