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By GM5
#46302
Just having fun with textures, etc...

Image

-Greg
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By devista
#46308
very nice.
Perhaps better without the flowers? :oops: :oops:
By siliconbauhaus
#46310
very nice mate.....I'd need binoculars tro see the screen from that distance :shock:
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By Aldaryn
#46314
Nice idea! But you've got two start buttons, two quicklaunch bars, two clocks... :P
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By jotero
#46324
very nice greg :)
By siliconbauhaus
#46341
very nice floor mat btw
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By tom
#46346
Great floor really :D
By GM5
#46379
Thanks everyone :D This was just having fun with Maxwell. I really liked the way the floor turned out - although the bump map had to be a minus number to look correct? The monitor - or whatever it is - model was from and old project I was going to work on (it fell through). Everything else in the scene were bits and pieces from other projects. The great thing about M~R is that you can take almost anything and make it look good :D

Aldaryn - you got me :wink:

Tom, I was wondering if you would notice that the paper on the desk was from your PDF manual...

-Greg
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By tom
#46400
Greg Montague wrote:Tom, I was wondering if you would notice that the paper on the desk was from your PDF manual...
:shock: oh yes, nice dedication :oops: thank you:D
but do not tear apart the manual pages again :P :lol: :lol:
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By jurX
#46411
...the floor is great
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By x_site
#46426
:: looks quite good... but you should remove the plant and increase the size of the floor boards. I love the floor finish::
By GM5
#46614
WolfKiller wrote:You did a great job Greg, The floor looks teriffic. Only have one comment about where the mold and floor come together on the left of the monitor stand. Looks like a great deal of gap? Could it be a shadow?

Could you share the secret of the color and bump for the floor?
The "gap" is a wire (I should have worked on the shader a bit but I really did throw this scene together to play with M~R, not to create a great image). The floor looked so good that I thought it was worth posting the image. No secret on the floor, the color is just a map that is also used as the bump map - I didn't even take the time to create a true bump map. The rest is M~R :wink:

I wish I had more time to work on the image but real work comes first :( .

-Greg
By GM5
#46619
x_site wrote::: looks quite good... but you should remove the plant and increase the size of the floor boards. I love the floor finish::
Thanks! The plant is quite ugly but it was in the scene to test using a multi-sub object material with M~R (4 sub materials).

The floor:

Maxwell Plastic, specular 75, u-v roughness .05, with a wood plank map which is also used for a bump map set at -15 (which is very strange).

-Greg
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