All posts relating to Maxwell Render 1.x
By DELETED
#45773
DELETED
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By iker
#45777
Great and funny idea, and an incredible modeling! I love it
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By tom
#45786
whiskey, i think this is the same problem with the water-in-a-glass issue, isn't it?
Did 8etty and carmen already order these? :P
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By rivoli
#45796
whiskey wrote: i know, it's hell..
well, i'm a first timer, but i'm about to give up already.

i wonder how you do manage to do something this difficult.
By DELETED
#45799
DELETED
Last edited by DELETED on Thu Jul 14, 2005 12:16 pm, edited 1 time in total.
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By tom
#45801
Do you use those planes for sketching segments? :lol:
Yes, they seem artistic this way with all shown in one shot :P
The hardest thing for such a model is it's being just one body.
Continuity of curvature and surface tangency must not be that hard.
In rhino, I remember it's very easy to wish the app. fit them auto...
By DELETED
#45804
DELETED
By DELETED
#45806
DELETED
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By tom
#45817
In fact, I prefer one day being able to manufacture directly from polymodel...hehe
Nurbs is something that I both love and hate. :P
By DELETED
#45820
DELETED
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By tom
#45825
Oh great news, we have a new baby :D
Thank you Whiskey!
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By Mihai
#45879
LOL, that's a great model :lol:

You could even have a detacheable flipper fitted to the front of the shoe. For the chic scuba divers....

Curios though why do some modelers talk of g2 others of c2, it's the same thing isn't it?
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By Hervé
#45891
I still love my metanurbs from LW... he he..
By DELETED
#45909
DELETED
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By Aldaryn
#45929
Wow, this modell, and the peresentation looks awesome! The caustics is a real eye candy... yumm... thanks!
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