- Tue Jul 12, 2005 12:16 pm
#45251
When I bought maxwell a number of months ago. I was totally bowled over by the gallery, the features and the price, but I bought it mainly because an AutoCAD plugin was scheduled. This post is NOT a complaint about the absence of that plugin, I know from looking at the polls that it's probably pretty low on the list of priorities, and I know what I bought into. What I'm a little unclear on is the nature of the GUI.
I didn't really give it much thought at the time of purchase, I just wanted to work with this wonderful renderer. Without a clear definition on the site, I guess I just assumed that the promised GUI would fill the gap for any unsupported applications. That it would allow importing of models/scenes, creation and mapping of materials and camera setup. From reading the forum, I don't think I'm the only one who made this assumption.
After reading part of a recent buffos thread (all 50 pages of it
) I'm beginning to doubt that this is the case. It was implied by one of the NL team that we may already have an incomplete version of the GUI (MXI Viewer), and importing of models/mapping/camera setup was never planned as a feature. After all, I guess by definition the MXI Viewer is a Graphical User Interface for the command line application. If this is the case, I have to say I'm a little dissapointed.
The point I'm making here isn't one of complaint. I bought a groundbreaking piece of software at a very early stage of development and I accept all that comes with that. All I want to know is did I deceive myself about the GUI. Did I take what little was known and make it into more.
I'm not looking for a "set in stone" feature list, but could a member of the NL team please define generally what the GUI will and will not do.
I didn't really give it much thought at the time of purchase, I just wanted to work with this wonderful renderer. Without a clear definition on the site, I guess I just assumed that the promised GUI would fill the gap for any unsupported applications. That it would allow importing of models/scenes, creation and mapping of materials and camera setup. From reading the forum, I don't think I'm the only one who made this assumption.
After reading part of a recent buffos thread (all 50 pages of it

The point I'm making here isn't one of complaint. I bought a groundbreaking piece of software at a very early stage of development and I accept all that comes with that. All I want to know is did I deceive myself about the GUI. Did I take what little was known and make it into more.
I'm not looking for a "set in stone" feature list, but could a member of the NL team please define generally what the GUI will and will not do.