All posts relating to Maxwell Render 1.x
By haiti
#45589
nice work
you can put settings material?
By DELETED
#45590
DELETED
User avatar
By Hervé
#45602
he he cool site Whiskey... a little minimalist, but nice logo so far...
User avatar
By tom
#45603
Whiskey, can you describe the geometry more? Maybe a wireframe...
By DELETED
#45636
DELETED
User avatar
By rivoli
#45646
maybe in this case the best way to go is the boolean one you suggested earlier, with a very small gap between the two parts.
here's a quick test, two spheres one into another (big one 0,3 roughness blue tinted, small one 0,0 roughness totally transparent. both have abbe 120, absorbance 0,01, ior 1,5). the one on the left is the no booleaned one (as in your image), the one on the right is the booleaned one (small gap between the booleaned sphere and the small one):

Image

not sure how it would work with a complex geometry as the one you have there, but at least the booleaned one shows that there's something going on within it (maybe 0,3 roughness is too much to get a clear idea of what shape is inside the other).
Last edited by rivoli on Wed Jul 13, 2005 4:34 pm, edited 1 time in total.
User avatar
By Mihai
#45647
whuut is thiiis, mimetic puully alloy?

I think you will have to make sure the faces aren't coincident, otherwise you won't get any sort of reflections on the inner surface, blurred or not.

hey I'm trying to convince my brother to buy the edu version of SW :D
I'm drooling to use it too after seeing their online tour....makes Rhino look like an old tricycle next to this beast :) Plus it seems pretty straightforward...
By DELETED
#45648
DELETED
Last edited by DELETED on Wed Jul 13, 2005 4:38 pm, edited 2 times in total.
User avatar
By rivoli
#45651
your more than welcome, hope it helps.
User avatar
By tom
#45654
If you mean a cavity with saying "no-color", you have to bool-out that part.
If you need to render it with a substance filled, again you've to bool-out and place a volume in it.
User avatar
By Tyrone Marshall
#45736
dg wrote:If I understand Whiskey, you want too see evidence of the transparent polycarb part inside the blue part - Tom's last comment made me wonder if you had tried without this inner part at all – just render with the cavity? Or is the polycarb actually visible outside the fipper in the part of the image you are not showing? Of course, that is not an ideal perfect world techniqe...
I agree booling out the material is the ideal real world technique and logical.
By DELETED
#45764
DELETED
Last edited by DELETED on Thu Jul 14, 2005 12:22 pm, edited 2 times in total.
User avatar
By rivoli
#45772
i'm modelling a damn shoe myself at the moment, it's a hell of a nightmare. it's driving me crazy.
Sketchup 2025 Released

Thank you Fernando!!!!!!!!!!!!!!!!!!!!!!!!!!! hwol[…]

I've noticed that "export all" creates l[…]

hmmm can you elaborate a bit about the the use of […]

render engines and Maxwell

Funny, I think, that when I check CG sites they ar[…]