- Mon Feb 14, 2005 6:47 pm
#4512
Seeing how Maxwell can be true to life, the main focus shifts towards the modeling detail. One of the main factors of a good looking and realistic render is the sharpens of geometry edges (or rather how much they aren't that sharp).
Modeling this in a big scene can be very tedious and not always necessary for wide shots. If Maxwell would have a feature that handles edges, be it via texturing methods or actual geometry manipulation will be a great addition and is the line of reality approximation.
Please share your views about this issue.
Cheers all…
Modeling this in a big scene can be very tedious and not always necessary for wide shots. If Maxwell would have a feature that handles edges, be it via texturing methods or actual geometry manipulation will be a great addition and is the line of reality approximation.
Please share your views about this issue.
Cheers all…
Ronen Bekerman
Polytown Architectural Visualization
www.polytown.co.il
visit my personal blog at :
www.ronenbekerman.com
Polytown Architectural Visualization
www.polytown.co.il
visit my personal blog at :
www.ronenbekerman.com


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