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User avatar
By rivoli
#30088
waiting for maxwell 1.0 beta, just another flashy chair:

Image
User avatar
By tom
#30092
as always incredibly real rivoli :D
but don't you also think that caustics are a bit harsh?
User avatar
By rivoli
#30094
i don't know, i had a photo as reference (well, sort of), the caustics casted by the chair are exactly as the real ones (more or less). they are emitter size dependant and in this case i used a very small one.
the problem is we can't control caustics per object as yet, in this case the floor is not supposed to produce all those strong caustics (in fact it wouldn't in real life).
User avatar
By tom
#30096
maybe floor needs to be more glossy then :roll:
User avatar
By rivoli
#30097
it might be, but it looks blurry enough to me. and it's not that reflective either.
User avatar
By Thomas An.
#30133
That last chair has got to be a photo :shock:
User avatar
By rivoli
#30186
eh, i don't know why thomas, but these flash renderings always look very photoreal. still wondering how come.

pedro, i'll upload the texture somewhere (it's not that much of a picture anyway) and let you know via pm.
User avatar
By rivoli
#44734
just another chair, i can't seem to model and render anything but eames' seatings:

beta 1.2.2a, 14 samples reached in about a couple of hours each image, one emitter in scene

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By DELETED
#44735
DELETED
User avatar
By rivoli
#44738
thanks guys. actually i started it as a sss plastic chair test, but at the moment it takes too long to clear up, more than 4 hours for a noise free image at this size.
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By Duncan
#44836
Rivolli, I love the plastic texture, nice work.
User avatar
By heiki
#44854
Plastic material is just perfect!
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By iker
#44864
I love your realistic studio setup and materials rivoli :shock:
User avatar
By tom
#44892
Yes, plastic material is great!
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