All posts relating to Maxwell Render 1.x
By DELETED
#44217
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By Brett Morgan
#44238
displacement maps work? I tried a file texture, and a checker pattern, and neither worked, I cant even get to the shading group node from the attribute editor, only the hypershade, I have to say a change log would be great so we know where we stand!

Brett
By DELETED
#44239
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By giacob
#44243
must admit that i was a bit envious that displacement was already introduced in maya plugin :lol:
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By Brett Morgan
#44314
LOL, no problem whiskey, you got me excited for a minute, all the more reason for a change log!

Brett
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By rivoli
#44491
maybe not broken, but you sure missed a part:
whiskey wrote: but i thought when i have no information on what has changed with the new mayall, i can as well make it up myself
no displacement yet.
By DELETED
#44497
DELETED
By DELETED
#44586
DELETED
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