- Sat Jul 09, 2005 1:05 am
#44348
Well, it would appear that the problem is with 3dsMax being unable to send the job to Maxwell. I was able to generate approximately 45,000 hairs, with 20 nodes each by creating them in batches. However, when Max starts rendering, it crashes. This bunch of hair had 7.5 million faces. Even reducing it to 15,000 hairs @ 20 nodes (2.5 million faces), Max crashes.
Now, I'm not sure if it's necessarily a Max problem. I know that windows XP Pro can only address up to 2 GB of RAM. Once I get WinXP64 up an running, we'll see if there's any difference.
Now, I'm not sure if it's necessarily a Max problem. I know that windows XP Pro can only address up to 2 GB of RAM. Once I get WinXP64 up an running, we'll see if there's any difference.
"Skill without imagination is craftsmanship and gives us many useful objects such as wickerwork picnic baskets. Imagination without skill gives us modern art." - Tom Stoppard
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