- Sat Jul 02, 2005 5:34 pm
#42241
It took 54 hr 13 min 7 sec to reach 25 samples. The white liquid (plastic material) and its reflection in the glass with the red liquid (dielectric) are still noisy.
The simulation uses the "cut surface" method for showing liquid in a glass.

This render was started before beta 1.2.2 or 2a were released. So I don't know if this was a known or fixed issue.
The simulation uses the "cut surface" method for showing liquid in a glass.

This render was started before beta 1.2.2 or 2a were released. So I don't know if this was a known or fixed issue.
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