- Wed Sep 07, 2022 7:58 pm
#401482
I am trying to create a stacked limestone block wall with displacement. It appears that the texture renders differently on different sides of the 'wall' I created. On the thinner side of the wall it is 'striated' and on the other side it is not. I have attached pictures of both rendered results as well as a shot of the displacement map settings used for the render. Also, the geometry is from a sketchup model and is rendering in Maxwell Fire. Any help appreciated!
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