Everything related to Maxwell Render and General Stuff that doesn't fit in other categories
By Lebenzet
The topic has many time been discussed. I know.
But I don't understand why you basically don't unable the possibility to activate the SUN when using HDR image in lighting field (image based).
Physical Sky is a combination of a Sky (which works like a HDR soft lighting) and a SUN which projects strong parallel light. It is very clear when we use multi light.

I don't understand why it is so difficult to have the possibility to use a HDR instead of the SKY and have the SUN active. And without manipulations like create a manual sun or a ghost sphere with a HDR material around the scene ?
The SKY is great but it is flat (no clouds, no variation of color, etc...)

This would be a great new feature !!!
User avatar
By Mark Bell
Yes, I agree and from memory, v1.6 and earlier had this feature and it was great to use a real sun in combination with an image/photo as a backplate. I'm not sure what the reason was to change this when v2 came out but it did remove the simplicity that was already there with the previous version. May be some more experienced users can add to this?
User avatar
By Forester
Well, one potential problem is that most HDRI files that feature a sky, already have a "sun". That is, a "hot spot" where much of the light originates. So, you have a strong possibility of having "two suns" in many of the HDRI files.
User avatar
By Mark Bell
Andreas Hopf wrote:
Wed Jan 13, 2021 1:13 pm
Procedural clouds like in the Alias renderer introduced 1991 would be nice :mrgreen:

With today's coding possibilities, generating credible clouds would be no problem, or is it?
Great idea and I recall this being tabled before so hopefully it gets added onto the 'to do' list....
User avatar
By choo-chee
huh.... I asked for Artlantis render sky options years ago.... with a few simple sliders to control the shape, density etc. of the clouds.
Let's talk about Maxwell 5.2

well to put things short I believe (after 15 year[…]

Materials translucent with V5.1

Well, the problems can be in the chair, the monito[…]

hardware question :)

That’s a point to resolve fast. Other rend[…]

New podcast - CG Talks

Hey guys! We have just finished the second season[…]