- Fri Feb 09, 2018 6:11 pm
#396515
Hello!
I want to render a scene, using just a simple white lambert material, using pass contribution maps so that I can full isolate each object in the scene, while maintaining full lighting information from the scene. I'll be doing this so that I can create an animation of the scene coming together. Can this be done using Maxwell as the render engine, or do I need to use a different renderer for this?
I want to render a scene, using just a simple white lambert material, using pass contribution maps so that I can full isolate each object in the scene, while maintaining full lighting information from the scene. I'll be doing this so that I can create an animation of the scene coming together. Can this be done using Maxwell as the render engine, or do I need to use a different renderer for this?