Everything related to Maxwell Render and general stuff that doesn't fit in other categories.
#389738
This isn't serious bug, but I would like to know you what I found. (thanks goes to Mihnea)

In short: When geometry with quads are present, Maxwell can't subdivide the geometry with Catmull-Clark method and following error will appear:

[Extension SubdivisionModifier] Modifying mesh..
ERROR: - [Extension SubdivisionModifier] An edge connecting two vertices was specified more than once. It's likely that an incident face was flipped
ERROR: - [Extension SubdivisionModifier] This object cannot be subdivided.


Originally this bug was reported in Maya plugin thread - here
but you can see same error in Studio when you import geometry in .MXS with quads
(.obj and probably other formats are triangulated automatically when they are imported)

tested in latest Maxwell 3.2.1.0
Windows 7 x64
Last edited by T0M0 on Sun Dec 20, 2015 6:19 pm, edited 1 time in total.
#389752
Ok thanks for the details, but I've just tried this using Softimage and 3.2.0.3 and it works ok. I also tried exporting the MXS, loading it in Studio and it also worked ok (both in FIRE and render). Maybe there is something weird in Maya about how the model is subdivided initially?

I also tried it with the latest 3.2.1.0 now and it works ok too.
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