Everything related to Maxwell Render and general stuff that doesn't fit in other categories.
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By eric nixon
#388874
Render is correct,... objects are not invisible, they are refracting the light from the hdri into the camera.
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By Mihai
#388881
seghier wrote:invisible when lights ON
Confusing what you ment by "lights" in this case. You mean when you disable the background image in the IBL lighting - it reveals that in fact the refraction map is still taken into account for this object even though it has an nd 1 material applied to it. I'm not sure this is entirely a bug because that refraction map should really be called transparency map. It's what shows after a ray goes through a transparent material, whether it's refracting or not. It problably happened before the material priority number. But I've reported it to the developers.

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