- Wed Sep 09, 2015 10:28 am
#388155
Hello,
during updating my blender/maxwell addon i've found some things i'd like to report:
- running: CextensionManager.loadAllExtensions will output:
'Extension: /Applications/Maxwell 3/extensions/MaxwellCloner.osx.mxx incompatible
with current SDK version'
- i don't see any way to set output to PSD for channels in Studio, when written
with setPath, it is displayed as EXR with correct bit depth when opened in Studio
- there is nothing about camera lens extensions in docs, however i've managed to find it,
i set up cameras in studio, then get params getCameraLensExtensionParams and under
'EXTENSION_NAME' is 'Lat-Long Stereo' and 'Fish Stereo', now i can
CextensionManager.getExtension with extension name, and all is ok, but docs needs
to be updated.. just saying..
EDIT: um, haven't much time when so didn't dig around it, i expected getExtension to behave
in a bit different way, seems like there is no way to create camera extension in current
pymaxwell, am i right?
- scatter: parameters "Initial Angle", "Initial Angle Variation", "Initial Angle Map"
are missing from Studio ui, but available in python
- backface materials are removed with eraseUnusedMaterials if not used somewhere
else as normal material. the same happens in Studio manually (right click... etc.)
- asset reference: rewriting asset reference file from other application while Studio is open
(just open, Fire is not running) will crash it, at least i encountered it with ply file,
haven't tried different file format
- asset reference: setting material with setMaterial, material is set in Studio,
but renders in Fire as default material (haven't tried in Maxwell), setting it manually works
that should be all for now. hope i am not setting false alarms..
thanks
jakub
during updating my blender/maxwell addon i've found some things i'd like to report:
- running: CextensionManager.loadAllExtensions will output:
'Extension: /Applications/Maxwell 3/extensions/MaxwellCloner.osx.mxx incompatible
with current SDK version'
- i don't see any way to set output to PSD for channels in Studio, when written
with setPath, it is displayed as EXR with correct bit depth when opened in Studio
- there is nothing about camera lens extensions in docs, however i've managed to find it,
i set up cameras in studio, then get params getCameraLensExtensionParams and under
'EXTENSION_NAME' is 'Lat-Long Stereo' and 'Fish Stereo', now i can
CextensionManager.getExtension with extension name, and all is ok, but docs needs
to be updated.. just saying..
EDIT: um, haven't much time when so didn't dig around it, i expected getExtension to behave
in a bit different way, seems like there is no way to create camera extension in current
pymaxwell, am i right?
- scatter: parameters "Initial Angle", "Initial Angle Variation", "Initial Angle Map"
are missing from Studio ui, but available in python
- backface materials are removed with eraseUnusedMaterials if not used somewhere
else as normal material. the same happens in Studio manually (right click... etc.)
- asset reference: rewriting asset reference file from other application while Studio is open
(just open, Fire is not running) will crash it, at least i encountered it with ply file,
haven't tried different file format
- asset reference: setting material with setMaterial, material is set in Studio,
but renders in Fire as default material (haven't tried in Maxwell), setting it manually works
that should be all for now. hope i am not setting false alarms..
thanks
jakub
Last edited by carbon on Wed Sep 09, 2015 7:45 pm, edited 2 times in total.







- By Andreas Hopf