- Wed Mar 04, 2015 2:21 pm
#385704
I'm not familiar with scripting, but I wonder if I could replace an object in a MXSfile for an MXSreference by using a script. I want to know if this would be posible to do in a batch for an animation.
Since Blender doesn't support the use of MXSreferences I could use a placeholder in my scene. After exporting the animation it would be nice to run a batch script to open the MXS sequence and replace an object for a MXSreference. This way the exported sequence can be small in file size, for example a fly-through animation where only the camera is animated and a MXSreference is loaded.
Any ideas?
Since Blender doesn't support the use of MXSreferences I could use a placeholder in my scene. After exporting the animation it would be nice to run a batch script to open the MXS sequence and replace an object for a MXSreference. This way the exported sequence can be small in file size, for example a fly-through animation where only the camera is animated and a MXSreference is loaded.
Any ideas?
Last edited by Hillmeister on Mon Mar 16, 2015 12:38 pm, edited 1 time in total.
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@ Work: Maxwell Render V3.2 / Rhino v5 / Blender 2.76b / Windows 7 on HP Z420 / Wacom Cintiq 27QHD

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