- Tue Jun 24, 2014 4:07 pm
#381457
I don't think so. Because in the article he states....
Q: How easy/difficult was it to incorporate Maxwell Render in the 3D pipeline? Which other software and hardware did you use?
His quote:
A: From the start I had the idea of using Maxwell as the final renderer. I used the “bmaxwell” plugin, developed by Nildar, that allows a direct and precise link between Blender and Maxwell Render. On top of that I used Gimp for the textures and Blender for the final composition.
Maybe he exported it using B-Maxwell with v2 then opened the .mxs in v3.
dual E5 2600 v3
ASUS Z10PE-D8 WS, 64 gigs of ram
Windows 7 profesional x64
Core i7 920 (2.66 ghz each core) 24 gigs of ram
Windows 7 Professional
UE4, Form-Z 8.0, Blender 2.77a B-Maxwell, VUE 9.5 and Maxwell Render v3
http://www.aaronsmithey.com