Everything related to Maxwell Render and general stuff that doesn't fit in other categories.
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By dariolanza
#361178
Hello Aniki,

Are you using any material in Additive mode?

Keep in mind that Additives can create certain problems as they sum the energy of all layers (without clamping them to 100% as the Normal mode), so under certain circumstances, you can end with a surface that reflects more energy that what it received, producing a numerical error.
Materials in Normal mode won't have this problem, so this is why we always recommend Normal mode on any material.

Do you have any material with SSS? This could also give us certain clues.

In addition to that, you could send me the scene file (plus all its dependencies) to our Technical Support email (techdesknl at nextlimit dotcom).
We can take a look at it.

Greetings

Dario Lanza
By Jonas
#379441
Hi,
I have the same issue. Was there any resolution to this?
All my materials are using normal mode and not additive. I have one translucent material that I created using the V3 material wizzard, I assume it has some SSS in it, but I can't convert it to advanced since this always crashes Studio (other problem, but not my main one).
Thanks,
Jonas
By Jonas
#379462
I've done some more testing and it looks like in my case the problem seems to be caused by the translucent material.

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