- Thu Mar 20, 2014 2:15 pm
#378971
This might sound easy for some but I have seriously exhausted myself trying to figure what should be a simple process. I have tried to understand and I think I get the principals of the info at http://support.nextlimit.com/display/mx ... axwell+Sea but the results I get are a no where near realistic
Scenario:
I have a yacht 90m long I need it in a sea that you would find in an anchorage or of a beach, lets say the Caribbean or the French Rivera.
Sea conditions would be a swell height max .5-1m with a bit of wind driven choppiness maybe even a bit of white caps.
The draft of the boat (the amount of boat in the water) is around 3.5-4m and usually a boat of this size would be in water that is no less than 8-10m
Usually a bit of a sandy seabed with a few patches of grass. we tend to make 8 views , Front, Back, Side profile, Plan - looking down , a back and a front 1/4 low (as if you were taking a photo from a small boat looking up at the yacht) and a back and front 1/4 high (looking down on the yacht from a helicopter.
Now the 1/4 views one would see the horizon and the sea would extend to the horizon which is bisected by yacht (partially in the sky and in the sea as the background) now this tells me I need a very large sea surface (I might be completely wrong here) The higher the camera the bigger the sea has to be until the point the horizon is out of the frame , this could land up being 20+km
The elevation and Plan views only need a sea surface to fit the frame.
I am using Rhino with the Maxwell plugin.
My process that doesn't work.
• I create a cylinder with a radius of 500m and a depth of 15m
• Make a new Maxwell sea extension and a water material (material wizard)
• Apply sea extension and water material to cylinder
• Then I attempt to adjust the Maxwell sea to get the scaling
No matter how high or low I make the settings the results are wrong
• Sea too high or too low
• Cannot get the “choppiness” to appear when the sea is too low
Any help will be greatly appreciated Thanks
Scenario:
I have a yacht 90m long I need it in a sea that you would find in an anchorage or of a beach, lets say the Caribbean or the French Rivera.
Sea conditions would be a swell height max .5-1m with a bit of wind driven choppiness maybe even a bit of white caps.
The draft of the boat (the amount of boat in the water) is around 3.5-4m and usually a boat of this size would be in water that is no less than 8-10m
Usually a bit of a sandy seabed with a few patches of grass. we tend to make 8 views , Front, Back, Side profile, Plan - looking down , a back and a front 1/4 low (as if you were taking a photo from a small boat looking up at the yacht) and a back and front 1/4 high (looking down on the yacht from a helicopter.
Now the 1/4 views one would see the horizon and the sea would extend to the horizon which is bisected by yacht (partially in the sky and in the sea as the background) now this tells me I need a very large sea surface (I might be completely wrong here) The higher the camera the bigger the sea has to be until the point the horizon is out of the frame , this could land up being 20+km
The elevation and Plan views only need a sea surface to fit the frame.
I am using Rhino with the Maxwell plugin.
My process that doesn't work.
• I create a cylinder with a radius of 500m and a depth of 15m
• Make a new Maxwell sea extension and a water material (material wizard)
• Apply sea extension and water material to cylinder
• Then I attempt to adjust the Maxwell sea to get the scaling
No matter how high or low I make the settings the results are wrong
• Sea too high or too low
• Cannot get the “choppiness” to appear when the sea is too low
Any help will be greatly appreciated Thanks