I have a workaround.
I compared V2 and V3.
In 3dsmax you have the right attenuation behaviour ONLY using millimeters as unit.
I tried this in 100% of projects i'm working on.. and it works.
Hi, I've been using Maxwell for years, but was ne[…]
The ceiling lights look like they might no be flat[…]
Hello Luis! I was contacted by Daniela and she ki[…]
Hello! We have uploaded a new version of the plug[…]