- Thu Jan 30, 2014 1:25 pm
#377355
Hi
I have big problems with bad quality texture preview in scene viewport. It makes work really difficult with Maxwell in C4d. I do mostly archiviz, so I use many real scale materials. I do not use Maxwell real scale materials, cause it is not working properly in C4D. I use cubic mapping of typical sizes like 200x200x200cm or 500x500x500cm. The problems appears if I use tiling in Maxwell Materials. Look at the example below. There is a comparision of Maxwell materials and standard Cinama materials in scene viewport. It is a huge difference! I use maximum 2048x2048 option for texture preview for Maxwell materials.
Could somebody help me with that issue? It makes work with mapping difficult. Also the colour of texture is not correct.

By the way I use also Rhino with Maxwell ,where the viewport preview is great.
I have big problems with bad quality texture preview in scene viewport. It makes work really difficult with Maxwell in C4d. I do mostly archiviz, so I use many real scale materials. I do not use Maxwell real scale materials, cause it is not working properly in C4D. I use cubic mapping of typical sizes like 200x200x200cm or 500x500x500cm. The problems appears if I use tiling in Maxwell Materials. Look at the example below. There is a comparision of Maxwell materials and standard Cinama materials in scene viewport. It is a huge difference! I use maximum 2048x2048 option for texture preview for Maxwell materials.
Could somebody help me with that issue? It makes work with mapping difficult. Also the colour of texture is not correct.

By the way I use also Rhino with Maxwell ,where the viewport preview is great.
Pawel