- Thu Dec 19, 2013 6:53 pm
#375689
Hi all,
the Global Alpha Channels is an awesome addition (almost as good as the additive fix
).
Is there a way or mel script to assign one of the Custom Channels to multiple objects?
And can you assign a custom alpha to a shader?
cheers,
Steve
the Global Alpha Channels is an awesome addition (almost as good as the additive fix

Is there a way or mel script to assign one of the Custom Channels to multiple objects?
And can you assign a custom alpha to a shader?
cheers,
Steve