Not there yet? Post your work in progress here to receive feedback from the users.
By hatts
#375560
Just gonna dump some new V3 experiments here

First try at the sea object. With phys. sky you don't really need a volume beneath the sea plane to get some implied depth to the water. Was playing around in PS and accidentally produced this old-time/pinhole looking image.

Would've let the bright spots clear up but was already 16hr into the render...

Image
By hatts
#375777
eric nixon wrote:Its a trick, now your being tempted to learn/buy realflow, its a conspiracy, I tell you!
That'll happen the day that I have a project too hard for Blender's liquid sim. No offense, Next Limit.

I'm trying to do my render (interior space) with d[…]

Hello dear customers, We have just released a new[…]

Hello dear customers, We have just released a new[…]

Maxwell Rhino 5.2.6.8 plugin with macOS Tahoe 26

Grazie Ferdinando, prima di aggiornare il Tahoe 26[…]