Your right about one thing Mihai (and other things too I bet) but in this case the render is a work of art... but it's a work of art I could accomplish with Lightwave, or with Shade, or with any other pro'ish' renderer, stand-alone or otherwise... so in that respect I agree.
Though Maxwell contributed to the image in a substantial way, perhaps it's more important as an illustration of how Maxwell could be used as part of a process, which is what it should have been labelled with up front.
I do feel it's important for a viewer to be given the goods up front, that is, if I do a render (like my only contribution so far) I would absolutely make mention of how much, if any, compositing or reflection bending was done which was NOT part of the maxwell orginal render.
All that had to be done here, was to post a small (300px or so) image showing the original UNPROCESSED maxwell render, so everyone could look and say, ahhhh... I see how maxwell can be used to create an image like THIS ONE. The omission of this image robs us of seeing what can be done with a raw render... rather then making it about 'good vs. evil' it's more about what part of the production process did Maxwell play here.
sorry. tend to ramble. enough said I figure.
And thomas, if you do... I'LL KNOW... though it may be an interesting experiment. One I have already tried on my own. I tried to do identical renders of a simple object in Lightwave, then in Maxwell. I gave up after watching LW CRAWL through the first 12 polys (out of several thousand) The completed Maxwell image took about 30 minutes, where to get equivilant quality (radiosity, depth'o'field, caustics (which are crappy in LW IMHO), etc) I estimate the same render would have been 5-8 hours! So I gave up.
Cheers all.