- Mon May 06, 2013 7:35 pm
#367579
when rendering several objects with pre-tesselated displacement applied, only one core processes one object at a time.
it would be a great speed up if objects could be prepared across all cores in a system.
it would be a great speed up if objects could be prepared across all cores in a system.
workstation: EVGA SR-2 / dual x5650@3.5Ghz / quadro 4000


- By Jochen Haug