- Fri Jan 25, 2013 11:14 am
#364512
Hey guys, I got the tip to try blender for UV wrapping. It seems to be working decently, but I'm getting some weird striations in the render. Wondering if it's something from the mesh? Maybe I need to up the mesh resolution? If so, it starts to become a lot of clicking to define the edges of the UV, at least in Blender. I have to do a few of these.
Modeled in Solidworks > STL > Blender > Manual Unwrap > OBJ > Maxwell.
The texture I'm using is from the library, Nylon Strap by DVC3D.
Here is what I'm going for:

Here is my mesh:

Here is the render:

Thanks!
Modeled in Solidworks > STL > Blender > Manual Unwrap > OBJ > Maxwell.
The texture I'm using is from the library, Nylon Strap by DVC3D.
Here is what I'm going for:

Here is my mesh:

Here is the render:

Thanks!