- Tue Nov 27, 2012 1:36 pm
#362874
Hi, is it possible to lightlink an emitter to specific objects. In my case, I would like to light a character´s eyeball with a specific emitter that don´t contribute to the rest of the scene.
I know about masking lights in post, but is there more ways? It would be nice to not have to render face and eyes in separate passes if possible.
Best regards,
Tor M
I know about masking lights in post, but is there more ways? It would be nice to not have to render face and eyes in separate passes if possible.
Best regards,
Tor M