- Thu Oct 04, 2012 4:15 pm
#361337
At this moment, We wish fast, faster and the fastest rendering time only!
+1sandykoufax wrote:fast, faster and the fastest rendering I wish
fast, faster and the fastest computer I need
much, more and the most money I hope...
yes, that's the point. It would be better to have a working and maybe partially biased solution (maybe with a big warning sign, that you're leaving the unbiased trail now at your own risk...) than having a non working unbiased solution...Michael Betke wrote:One thing I learned is that all this "unbiased or nothing" rendering is more a philosophy without a practical background.
The regular client (in my experience) doesn't care if a caustic in a water pool is 100% physical correct. When I do some indutrial viz for clients they want the material look right or even tell my to tone down stuff even if I used a unbiased mode to render. So I end up with an in practice biased render and client tells me "it looks right now".
It does depend on what sort of noise though, theres is very sharp specular from distant tiny lights etc, perhaps thats a candidate, esp with high DOF... But then again that can be dealt with in post, so no real need. And conceptually I dont think it can happen during rendertime.noise-reducer INSIDE the render engine
Thanks a lot for your response, I will update and […]