- Mon Sep 10, 2012 6:34 pm
#360459
Hi all,
To follow up on the HDR shadow issue:
please find attached a thumbnail of the HDR I'm using and a low res render of a couple of primitives on a floor plane:
The original HDR file is made up of:
9 brackets
and resolution 7144 x 3572
On the HDR you can see the shadows on the grass, which are fairly sharp but on the render the shadows on the ground plane aren't quite the same, and feather out within a short area.
The render settings are:
illumination intensity:
200
Does the full resolution of the hdr get used for lighting, or is the file scaled down internally?
And do I have to adjust the HDR image so the sun is a little tighter?
Cheers,
Steve


To follow up on the HDR shadow issue:
please find attached a thumbnail of the HDR I'm using and a low res render of a couple of primitives on a floor plane:
The original HDR file is made up of:
9 brackets
and resolution 7144 x 3572
On the HDR you can see the shadows on the grass, which are fairly sharp but on the render the shadows on the ground plane aren't quite the same, and feather out within a short area.
The render settings are:
illumination intensity:
200
Does the full resolution of the hdr get used for lighting, or is the file scaled down internally?
And do I have to adjust the HDR image so the sun is a little tighter?
Cheers,
Steve

