- Tue Apr 24, 2012 8:15 pm
#355194
I can render this scene directly to Maxwell/Fire without issue, but if I export an MXS to Studio to do some lighting work I get a number of objects moved around.
I think this is connected to instances, and particularly instances that have been mirrored (to flip it from a right-handed part to a left handed part, etc).
I tried resetting the x-form on all parts prior to export - but this creates even more problems, albeit different moves/parts.
Tried ticking on "use max instances" but that caused instanced parts to dissappear entirely and still have some moving.
Any thoughts/directions?
b
I think this is connected to instances, and particularly instances that have been mirrored (to flip it from a right-handed part to a left handed part, etc).
I tried resetting the x-form on all parts prior to export - but this creates even more problems, albeit different moves/parts.
Tried ticking on "use max instances" but that caused instanced parts to dissappear entirely and still have some moving.
Any thoughts/directions?
b
Brett Simms
http://www.heavyartillery.com
http://www.heavyartillery.com