I'm also not sure exactly what video (or even series) this might be in reference to (and what JD has said covers most of the possibilities there anyway) -- however, I should also say Maxwell does not really need to use all of your RAM. RAM is only memory, and Maxwell will only use the memory it actually needs (based on the size of the scene). So unless you have renders that are failing because Maxwell is running out of RAM there is not much reason to worry about this.
However CPU usage is a completely different issue, and one that is very relevant to Maxwell performance. My advice is usually to set the Cores/Threads Maxwell setting to zero, which will enable Maxwell to use everything that is available to render.
If you are using the SketchUp plugin this is set in 3 places:
- In the Maxwell Scene Manager>"Output" tab>"Engine" subsection -- which controls the engine when you send to final render with the Maxwell Core Render app
- In the Maxwell Scene Manager>"Options" tab>"Materials" subsection -- which controls the number of cores/threads used for material previews in the plugin
- In the Maxwell Fire window>"Settings" icon -- which controls the threads/cores used for FIRE only
In MXED and Maxwell Studio there are similar settings and I typically leave them all set to zero for the same reason (this is the default setting so you shouldn't have to change it).
Best,
Jason.