By messire
#355236
Hi all!

Updated both the mac and win versions ( in SU 7 or SU 8) to the latest plug ins and versions...

I am having trouble using mxm's directly in the manager: When I load an MXM, the texture used by the manager to display for example tiles is the Bump or the Specular image instead of the reflectance main image I wish to use: When exporting the mxs, it does calculate the bump or specular image as main texture...
the example is eventually crazy when it is white bricks with white joints: the bump has black joints, and the final image has black joints...

Is there a way to force the manager to use the reflectance layer instead of S or B files ( using arroway typical 3 files textures)?
Would be nice for example to be able to choose which I want to use...some textures need grid view to scale them correctly, some don't.

thnx
Nils
render engines and Maxwell

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